Kevin
Kevin is an experienced puzzle game developer. Their work ranges from point-and-click adventures and mechanical puzzles to detective stories and time paradoxes, across different styles and difficulty levels. They use observation, logic, and creativity as the basis for solving problems. Puzzle design, storytelling, and art give each game a different kind of challenge. Kevin focuses on fair solutions and useful hints so players can stay engaged when a puzzle gets difficult. Their portfolio brings together logical thinking and creative design.